Grand Theft Auto V - Kenworth T700

Original Model : nikitoss
Interior and minor details converted from ATS by b4good
Converted to GTA V : b4good
-----------------------------------------------------------------------


Features	
----------------
Steeringwheel	
Dashboard
Lights Work				          	
Breakable Glass 				  
Dials						  
High Quality Reflection Mirror 
SA Plate

| Install |
---------------------

packer.ytd
packer.yft
packer_hi.yft

Vehicle
>>> update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\vehicles.rpf


replace the lines in vehicles.meta

    <Item>
      <modelName>packer</modelName>
      <txdName>packer</txdName>
      <handlingId>PACKER</handlingId>
      <gameName>PACKER</gameName>
      <vehicleMakeName>MTL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>PACKER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
      <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.003000" y="-0.030000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.043000" y="-0.063000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.145000" z="0.015000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.038000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.433000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.276000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.080000" z="0.570000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
      <PovRearPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.352305" />
      <wheelScaleRear value="0.352305" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        50.000000	
        100.000000	
        200.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.968" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers>
        <Item>armytrailer</Item>
        <Item>docktrailer</Item>
        <Item>freighttrailer</Item>
        <Item>tanker</Item>
        <Item>tanker2</Item>
        <Item>trailers</Item>
        <Item>trailers2</Item>
        <Item>trailers3</Item>
        <Item>trailerlogs</Item>
        <Item>tr2</Item>
        <Item>trflat</Item>
      </trailers>
      <additionalTrailers>
        <Item>armytanker</Item>
        <Item>armytrailer2</Item>
        <Item>tr4</Item>
        <Item>tvtrailer</Item>
      </additionalTrailers>
      <drivers>
        <Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
        <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>




Credits
------------
Gamemodels.ru
nikitoss for original of the model